Fishing, blacksmithing and house building system, build a ship to travel new lands and more. An expanded system of fatigue, hunger, and satiety with different types of food. Possibility of building houses, campfires, a lof of structures for process material and crafting. Mining, construction, husbandry, cooking, fishing, smithing and other skills. Peaceful, neutral and aggressive behaviors. A special system for placing and rendering surfaces, large and small objects of vegetation, resources and any other environmental elements. The wind and movement of the characters affect the grass. Clear weather, cloudy, fog, rain, snow, and storm with thunderstorms. Calculation of the position of the sun and moon, lunar cycle. Some core features: *The game has change of seasons and weather. Gathering, Skinning, Lumberjacking, Mining, Survival, Carpentry, Masonry, Leatherworking, Blacksmithing, Healing, Alchemy. Heavy & Light Armor, Sword, Blunt, Axe, Knives, Shield. New abilities are displayed in the Book of Skills. Implemented a system of passive abilities and bonuses that are unlocked at different skill levels. Mining, construction and much other skills. ![]() With a advanced system of crafts with quality, the use of tools and industrial buildings. The game offers many possibilities and activities. In Wild Terra 2: New Lands you start as an original man or woman who must survive exposed to a hostile nature but who with effort can become much more. Many thanks to everyone who has already supported us! Discord if want to chat with deves and other players and share your ideas. However, this approach has another side - we are very limited in funds for development. We will make WT2 exactly as we and the community wish. Wild Terra 2 is created by four fans of sandbox games. Share your opinion and tell me how it looks ^^. Change hairstyles, grow a beard and do not overdo it with food, otherwise, you may not fit into your brand new armor. Character customization and changes over time. You are waiting for the siege of medieval castles, hunting for huge bosses and adventures in dungeons. Even more mining, crafts and construction. Improved domains and the possibility of transfer. New features to develope in the next future: - New continent - New biome - New animals, monsters and bosses. ![]() Besides, the possibility of building houses, campfires, a lof of structures for process material and crafting and even castle bases in the future. Mining, construction, husbandry, cooking, fishing, smithing and other skills are part of all the things you can do. As long you progress, your character can improve skills and professions and will be able to craft much more things. In the game you start play as a original man or woman in the wild nature, you can gather resourses to build your base, survival weapons and kill animals for raw hide clothes. ![]() Each patch adds to the game new content that extends basic gameplay and makes it more vivid and more varied. It has good graphics, change of day and night, seasons, weather and much more. You may find it interesting, the game has a lot of nice features to show up on his early stage of development and is updated every week. I wanted to share this game with you guys in case someone like this kind of game (as i do) and want to help us grow and give it a try. The game is actually in alpha stage of development. I'm making this post to share our lastest game in development Wild Terra 2 Online: New Lands, made by Unity. Hello friends! My name is Javi and I'm part of Juvty World Ltd.
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